AI Insights · Timothy · July 2021
Top 5 Hypercasual Games in Bulgaria Q2 2021
In Q2 2021, the top 5 hypercasual games in Bulgaria saw varied performance in terms of downloads, revenue, and active users. More insights are available from Sensor Tower.
In Q2 2021, the top 5 hypercasual games in Bulgaria exhibited diverse performances across downloads, revenue, and active users. Below, we delve into the details of each app's performance.
Hair Challenge by Rollic Games had a notable quarter. Weekly downloads peaked early at around 20K in late April, before gradually declining to approximately 7.3K by the end of June. The app's revenue saw a sporadic pattern, with earnings reaching a peak of about $13 in the last week of June. Active users mirrored the download trend, starting from 102 in early April and peaking at around 48.3K in early May, before stabilizing at around 32.6K by the end of the quarter.
Bridge Race from SUPERSONIC STUDIOS LTD experienced a varied quarter. Weekly downloads started strong at 10.2K in early April and saw fluctuations, ending the quarter at around 6.3K. Revenue showed an upward trend in June, peaking at approximately $14 in the first week of the month. Active users saw a high of 26.7K in late April, before dropping to roughly 20.6K by the end of June.
Count Masters: Crowd Runner 3D by Freeplay LLC showed significant growth in Q2 2021. Downloads surged from 2.9K in mid-May to about 23.1K by mid-June. Active users followed a similar trajectory, starting at 2.8K in mid-May and peaking at around 48.1K by mid-June, before ending the quarter at approximately 44.7K.
High Heels!, another hit from Rollic Games, saw a mix of highs and lows. Downloads reached a high of about 11.2K in late March before fluctuating and ending at around 2.3K in late June. Revenue peaked at approximately $19 in mid-May before tapering off. Active users started strong at 31.1K in late March but gradually declined to around 14.2K by the end of June.
Paper Fold by AI Games FZ demonstrated consistent performance. Downloads saw an early peak at about 12.4K in early May, followed by fluctuations, and ended at around 4.4K in late June. Active users increased from 116 in late March to a peak of about 40.4K in mid-May, before stabilizing at around 19.7K by the end of June.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.